Awesome Level 9000—A Double-Take Review (Plus a Video!)

SU2-BoxWelcome to Theology Of Games' very first Double-Take Video Review! We're still going to do the written review, but we're experimenting with some video reviews and previews. Yes, we know this video is raw—and we made lots of mistakes and have lots of things to learn. But we're going to get better! So check after the jump for the written and video review...

Awesome Level 9000 is an expansion for the hit "shufflebuilding" game Smash Up. You can read our review of that game right here.

The Components

4 new Factions: 20 cards in each Faction (Plants, Steampunk, Bears, and Ghosts)

VP tokens

8 New Base cards

16 original Base cards with updated graphics.

AL9000VPsThe Setup and Gameplay

This expansion doesn't really add any new mechanisms, so if you want to see how to play the game, just check the review of the original at the link above.

The Factions

Ghosts

These guys get stronger as your hand gets smaller. So there are a number of cards that allow you to discard cards or get rid of cards, and then others that give you VPs if your hand is small enough.

Bears

The Bears will just eat your face off. They're not complex, and there's not much nuance. There's just face-eating bears that will eat your face off and then poop out your face. Ewwww....

Plants

The plants want to overwhelm you—with both their numbers and their ability to stay out on the table. And the longer they're out there, the worse it is for their opponents. Better grab the weed killer...

Steampunk

AL9000BaseThe Steampunks are all about playing actions on bases and then triggering effects or talents that let you move your own minions to those bases with actions on them, or move your opponents' away from there. And they have that cool locomotive-helicopter thing!

The Verdict, and Recommendations

Jeremiah—If you love Smash Up!, you'll love this expansion; it's more of the same with enough twists and additions to tell that it wasn't just phoned in.

Firestone—It's a great expansion. It adds more of the stuff you want from the base game, and then throws in some cool extras—all for a low $20 price point!

Jeremiah—I'm so happy AEG added VP tokens, the pen and paper thing was reminiscent of playing 5 Crowns or Hearts or something. Even with my snazzy scorekeeper app it felt like I didn't have everything I needed in the box. It was an oversight in the base set, but they were awesome enough to correct it!

Firestone—Well, the lack of VPs in the base game felt like more than an oversight to me—there's no way VP trackers didn't come up in playtesting. So it just felt like they were being cheap at the expense of gameplay. But they included them here, and they're awesome. All is forgiven!

Another great and unexpected addition is the updated Bases! The font size is now larger, so it's easier to read from across the table. Both this and the VP chits are things AEG didn't have to do, but the fact that they did is really, really great. It shows a company willing to admit mistakes, listen to their customers, and go the extra mile to make it right. I love that.

Jeremiah—I'm a fan of all the new factions with maybe the exception of the Ghosts. Mechanically it's a very cool concept that ties into the theme very well!—It's the theme for me that doesn't jive; it's very non-threatening but. Meh...it's still Ghosts.

Firestone—I don't mind the Ghosts as much as Jeremiah. But maybe that's just because one of the factions in the base game is Zombies, and those are way creepier than the Ghosts.

AL9000BearsI really like the Bear and Steampunk factions. The Plants are just okay to me because...well, they're plants. It's hard for me to get excited about plants.

Jeremiah—The plants I thought were cool, they remind me of Little Shop of Horrors, or even better that awesome BBC miniseries of Day of the Triffids! B-film making at its finest!

Firestone—My biggest problem with the base game is unchanged here, so it's still a problem: You spend a ton of time reading cards... I have to read my cards, and then when I get ready to play a card I need to read other cards on the table. And then when I play a card I need to read it aloud to the table. And then when it's the next person's turn, they go through the same thing. It's not at all a dealbreaker for me, and it hasn't kept me from playing the game with my 8-year-old. But it's probably the #1 thing that keeps it from getting played in my game group.

Jeremiah Final Verdict—I'm a big fan if the Smash Up franchise, the shuffle building technique is ingenious, and I learned and can teach the game in about 2 minutes! I love that AL9K offers more options and a little more depth, but doesn't make wholesale fundamental changes to the game, you can pick it up add it to your base set and know the different card abilities in about 30 seconds!

Firestone Final Verdict—This game has definitely grown on me. I thought it was fine when I played in my game group, but it's really shined for me as I've played with my oldest. This expansion is a great addition, and as I said before, it adds just what this game needed in an affordable package. And I agree with Jeremiah: no new major rules craziness means you just open the box and you're ready to seamlessly add to the base game and play! And play you should!

Sooo?

Put It On the Table! You may not bring it out for the young kids because of the Ghosts and all the reading. But it's a fun, light game for gamers, great family game, and the learning curve is fast for casual players!

Thanks for reading! And now...feel free to watch! Here's the video review. Remember: First attempt! But feel free to offer constructive criticism...and subscribe to the YouTube channel! Thanks!

Oh, don't forget! You can get Awesome Level 9000 on Amazon here!

[youtube=http://www.youtube.com/watch?v=QRAnTMZO7gg&w=560&h=315]

TOG Visual - Michael Coe and Dungeon Heroes!

DungeonHeroesBox4_zps46bd4d57One of our first stops at Origins was the Gamelyn Games booth, where we had a little chat with Michael Coe, founder of Gamelyn Games and designer of Dungeon Heroes, a fun little 2-player dungeon crawl with outstanding components.

We'll be writing a full-out Double-Take Review of Dungeon Heroes very soon, but until we do you can get a good feel of the game from watching the video. [youtube=http://www.youtube.com/watch?v=umrpX-fUfaA&w=560&h=315] We'd like to thank Michael for sharing some time with us, and look forward to reviewing Dungeon Heroes soon!

Thanks for reading and watching!

Don't forget to subscribe to the blog for a chance to win free stuff!

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TOG Visual—Darren J. Gendron Talks Scurvy Dogs!

BOX-TOP-cover-preview_1024x1024Well, you know I (Jeremiah) have a thing for pirate games, so when we saw the large Scallywags International banners unfurled in the exhibit hall, we made it a point to go and see what was going on. Darren J. Gendron of Scallywags International (which does much more than board games!) sat down and chatted about the high seas and pirates of days gone by! [youtube=http://www.youtube.com/watch?v=u8bCvvfvuZM&w=560&h=315] Thanks for reading the blog, thanks for watching the videos, and thanks for making our 1-year blogiversary celebration so awesome this month!

Subscribing to the blog get's you entered to win free stuff, and of course there's those Facebook, Twitter, Instagram and YouTube things that you can like, follow and subscribe to as well!

TOG Visual - Randall N. Bills shows us The Duke!

the_duke-382601371197221dWe'll be FINALLY rolling out our final coverage of Origins from last month this week, today we're featuring our visit with Randall N. Bills from Catalyst Games Lab, Randall took a few minutes to demo The Duke for us. The Duke is a very simple strategic game that we're pretty excited about!

We hope to bring you more about the Duke very soon, but until then check out the video!

[youtube=http://www.youtube.com/watch?v=jYyb7RJOee8&w=560&h=315]

As always we thank you for reading (and watching) and this month we're offering all kinds of cool stuff to those who are subscribed to the blog! So type your email in the box over on the right -----> Seriously... what are you waiting for? And you know it's really awesome if you like us on Facebook, and follow us on Twitter and Instagram, and you could even subscribe to our YouTube channel!

More Origins Coverage with Dice Hate Me Games

pic1031737 We spent a considerable amount of time with the folks from Dice Hate Me at Origins this year. You've already seen our visit with Heartland Hauling designer Jason Kotarski, today we bring you, not one, not two, but THREE videos from the Dice Hate Me stable of designers, including a chat with Mr. Dice Hate Me himself, Chris Kirkman.

The buzz around the Dice Hate Me booth was real, and palpable, so much so, that  we had a few audio issues while shooting our chats. Hang in there they are only momentary and getting a look at these great titles and the folks who brought them to market is worth the interruption!

Chris Kirkman - We chatted with Chris about the convention experience this year and how it differed from last year's experience at Origins, as well as a quick look at the future of Dice Hate Me for 2013.

[youtube http://www.youtube.com/watch?v=9PvZMq4JbWY]

TC Petty III - TC shared Viva Java the Coffee Game, and an advanced look at Viva Java the Coffee Game the Dice Game! (And in the middle of it all you'll hear Jason Kotarski start to explain how to play Lucky Dice as he chases down a passer by)

[youtube http://www.youtube.com/watch?v=sWkrM3zi3kg]

Darrell Louder - We chatted a few months ago with Darrell about his game Compounded, today we get to see some prototypes of the very soon to be released title!

[youtube http://www.youtube.com/watch?v=l7tqxImyNTc]

Thanks as always for reading (and now watching!) we get all excited when folks subscribe to the blog by typing their email address in the box on the right! Also join in the party on Facebook, Twitter, and Instagram! And you can subscribe to our YouTube Channel too!

TOG Visual—An Origins Interview with Patrick Nickell

NickellCrash Games' Patrick Nickell was kind enough to sit down with Jeremiah and tell us about Council Of Verona, Paradise Fallen, and more! If you want to check out Council Of Verona, you can do that right here. It's already been funded, so join in the fun.

Thanks for reading, and make sure you subscribe over on the right! ---------->

[youtube http://www.youtube.com/watch?v=QIulzoHL5OU]

TOG Visual—An Origins Interview With Kevin Sorbo

SorboLately we've had a couple of awesome opportunities to reach out beyond the board gaming community and talk to some geeky cultural icons about their faith. Kevin Sorbo, who has been a major player in the science-fiction/fantasy genre in pop culture, was at Origins this year, and he was kind enough to take some time and have a chat with Jeremiah. Our discussion was about faith, Hollywood, and Sean Penn.

[youtube http://www.youtube.com/watch?v=ID_axX39Yfc]

We're excited to bring you this visual coverage of Origins, and hope you're enjoying it! We'd love it if you subscribed to the blog and our YouTube Channel!

You can find us on Facebook, Twitter, and Instagram.

You can find Kevin Sorbo on Twitter @KSorbs

TOG Visual—An Origins Interview With Jason Kotarski

Kotarski 1 We're very excited to bring you an interview with the designer of The Great Heartland Hauling Co., Jason Kotarski. Jeremiah had a chance to sit down with him at Origins Game Fair in Columbus this past weekend and he gave us a look at 2 new games he's developing, and chatted about his church plant in Flint, MI.

Jason gave us a look at a barber shop themed trick taking game he's working on, as well as a game called Fidelitas he's designing with Philip duBarry! Both are in an early developmental stage, but have the foundations of a couple of interesting and fun games.

[youtube http://www.youtube.com/watch?v=IHTfwQpYFc8]

We hope you're enjoying the videos and ask that you spread the word, subscribe, and hit that thumbs up icon on them!

And you know where you can find us... Twitter, Facebook, and Instagram!

YouTube! A Video Interview With Pixel Lincoln Designer Jason Tagmire

Jeremiah got to meet up with some great people at Origins—one of whom was Pixel Lincoln designer Jason Tagmire. In this, our first YouTube video, Jason talks about Storyteller Cards, Maximum Throwdown, and expansions for Pixel Lincoln! [youtube http://www.youtube.com/watch?v=HNUUVwXVf60]

Bring Your Goggles - Mars Needs Mechanics Trailer

In the sentiment of the day, we thought we'd post the Mars Needs Mechanics teaser trailer here for you to check out. It's chock full of really cool imagery and makes us pretty excited for the game!

If you haven't read it already you can check out our interview with MNM designer Ben Rosset right HERE!

http://vimeo.com/48074144

And backers...the title hits Kickstarter Aug. 31!