Trace Amount - New Netrunner Data Pack Announced

The folks over at Fantasy Flight Games have announced the second data pack expansion for their newest Living Card Game, the re-imagined Netrunner. Trace Amount is the second data pack of the Genesis cycle, and features 60 cards (3 copies of 20 different cards). As with any of Fantasy Flight's LCG's these expansions add more depth, and more strategic options for players and add to the replay value of the game, without chasing cards down by buying box after box of boosters. (And how creepy weird is that baby on the cover?!)

For more info on Trace Amount, and some nifty card previews Click Here!

Also, our Kickstarted copies of Resistance: Avalon are in the mail, so we'll have a review up as soon as possible!

We Interview Jesse Catron—Designer of Salmon Run

Thanks for agreeing to answer some questions. Can you tell us a little about yourself?  Sure, I’m 35 years old and I live in Maryland with my wonderful wife and our 6 dogs.  I‘m an Optometrist by profession; my hobby is board gaming, and my passion is board game design. Your new game Salmon Run is a combination race game and deck-building game. What gave you the idea to combine those two types of games? Salmon Run was very much a theme-first design. The theme led me to develop it as a racing game.  The salmon would race each other upriver to spawn. The long and grueling nature of the salmon's journey upriver led me to develop the fatigue mechanic. Being more of a marathon than a sprint, I wanted to emulate the struggle the salmon endure and reward pacing. Having fatigue cards accumulate in each player's deck to slow them down by the end of the race seemed natural.  Having “rest” areas where players could remove fatigue also seemed logical. Since the movement (swim) deck was dynamic and changed over the course of the race, I layered in the other special cards that could be added along the way. This greatly enhanced the experience, allowing for more deck specialization and more player interaction.

What’s your favorite race game, and why? Not including my own, I have always been fond of Wolfgang Kramer’s racing system which includes Daytona 500, Top Race, Detroit-Cleveland Grand Prix. I really enjoy its simplicity and accessibility, its pre-race auction, and its card-driven movement. The dichotomy of controlling both your car(s) and your opponents is fascinating and makes for some interesting decisions and some light diplomacy.

What’s your favorite deck-building game, and why? I must preface my response by saying there are many DBGs I have yet to play, so my experience is limited. That being said, I will have to stay with the original: Dominion. Often imitated and enhanced, the simplicity and genius of the design still shines through. It's fast and accessible, with multiple strategies and great replayability.

How did you first discover Euro board games? I grew up playing a lot of board games like Risk, Monopoly, Axis and Allies, and the original Survive! Later on I got into collectible card games like Star Wars and the Star Trek CCG. Games were always an interest of mine and I never really stopped playing them. One year my brother bought me the Settlers of Catan for Christmas. Perhaps it was its dry theme but it sat on my self for about a year while I continued stupidly pouring money into CCGs. Eventually I played it and became hooked, and began to expand into other euro games.  Though it's not perfect, Settlers remains the game I've played the most and I still very much enjoy playing it when I can.

Who is your favorite game designer, and which of that designer’s games is your favorite? This is a very tough question to answer!  There are many designers that I respect and admire, and the reality is I have yet to play enough of their games to form a valid opinion. A few that come to mind are Wolfgang Kramer, Michael Schacht, Antoine Bauza, and Stefan Feld. However, at this time, my favorite is Martin Wallace. I enjoy his unforgiving economic mechanics and historical themes. I admire his innovative use of deck-building in a war game in A Few Acres of Snow (despite its flaws). My favorite game of his is Steam. Steam melds many mechanics together in a very smooth and refined package while keeping in track with its theme. 

One-word Response Questions:

Creamy or crunchy? Crunchy

Burger topping? BBQ-sauce

Favorite musician/band? (This can be more than one word, as necessary.) The Beatles

Trek or Wars? Wars

Batman or Superman? Batman

Thanks to Jesse for taking the time to answer our questions. Now go check out his Kickstarter campaign, Salmon Run! And as always, thanks for reading.

Robinson Crusoe - en anglais

Earlier this year Z-Man Games announced that they will be publishing, in conjunction with Portal Games, Robinson Crusoe: Adventure on the Cursed Island, in English. The English edition will premiere this month at Spiel. In what appears to be a top notch co-op game, players work together, discuss strategy, and learn to make sacrifices for the good of the team. Everything about this game hits home with me; can't wait to pick up a copy of this one!

For more news you can check out the title over at Z-Man's website, RIGHT HERE!

Gourd On the Tracks—Ticket To Ride Adds Pumpkins...

Just in time for Halloween, Days Of Wonder has announced a limited edition Halloween Freighter set for the ridiculously popular Ticket To Ride game. There will be 45 trains pieces with bright orange pumpkins, and three orange station markers. You can use these to replace any trains in any of the Ticket To Ride games. Not sure what makes it Halloween-y (Halloweenie?), since they aren't even Jack-O-Lanterns—just plain old pumpkins. Nevertheless, it should be out in time for Halloween, and will retail for $12.

Purge: Sins of Science--Kickstarter Weekly

Nova Forge Enterprise has  spent years developing a "No draw" real time strategy card game. The product of this work is Purge: sins of science, and a few days ago they launched a Kickstarter campaign. The game looks amazing, the artwork is top notch and from what we can tell from the overviews of gameplay, it will be a gaming experience that is both unique and engaging! Here's the kicker with this campaign, the first 100 backers will receive DOUBLE incentives! That's right, if you back it and are part of the first 100 (There are currently 62 as I write this) you'll get 2x your incentive level. The down side is, you don't get a copy of the game until you back for $65. Unlike some games on Kickstarter, Purge looks amazingly refined, Nova Forge is basically just looking for funds to put it into production, so if you're into the type of game their describing, chances are you won't find many holes in the design and development, and at higher backing tiers you'll receive the first expansion so they're already upping the re-playability.

Check out Purge: sins of science on Kickstarter RIGHT HERE!

Or dig a little further into the game on their website RIGHT HERE!

We'll be featuring a Kickstarter campaign each week here on TOG! Please contact us if you know of one that we should write about, or if you're starting up your own! We'd love to know what you're in to! Thanks for reading!

Star Trek Catan & X-Wing Sightings at Target—Plus Clearance Games!

I was in my local Target this weekend, and I noticed both Star Wars: X-Wing Miniatures Game and Star Trek Catan on the shelves. The cost was $39.99 and $49.99 respectively, which seems like a LOT of money for a casual Target shopper to drop on a board game, with no prior knowledge of the games. But I certainly hope they sell well. While I was there, I did find two good games—Jungle Speed and Sorry Sliders—on clearance for $10 each. Jungle Speed is a game of matching patterns on cards, and when that happens you have to grab a "totem" in the middle of the table. It's a fun group game. Sorry Sliders is a dexterity game that's 1,000,000 better than regular, boring Sorry. Your mileage may vary, but if you find yourself in Target, be on the lookout for these games for a terrific price!

Thanks for reading!

When We Last Left Our Heroes...

Well, we said it at the beginning of the week... This will be a very light week, and in terms of posts this week has been fairly light. We did give you a heads up about the new expansion of King of Tokyo called Power Up! We unfortunately did not have opportunity to shoot any video during the week, but it doesn't mean we haven't been working hard behind the scenes! Stay tuned in the weeks to come as we are currently working on no less than 4 great interviews with game designers, of some games that we are pretty excited about!

Thanks as always for reading, and of course you can expect more gaming news, reviews and general mayhem, here at Theology of Games!

Power Up! King of Tokyo Expands!

The hit dice roller King of Tokyo, created by Magic the Gathering designer Richard Garfield is slated for an expansion titled Power Up! There aren't a lot of details about the expansion except the contents. It looks like they are adding another monster Pandakai, and over 50 evolution cards to give your monsters more options to power up and become King of Tokyo! See our review of King of Tokyo by Firestone - Right here!

A Lighter Week

This week is crazy for both Jeremiah and Firestone, so we won't be posting with our usual frequency. On the upside, we'll actually be in the same state—in the same room!—for a couple of days, so we're hoping to put together a video review or a playthrough, or something. (And we're also planning to introduce some youth pastors to The Resistance...Thanks for understanding, and thanks for reading!