Theology of Games

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I'm A Liar: Hesitance About the Resistance

One of my favorite games of the last few years is The Resistance. This terrific little card game takes everything that's good about games like Battlestar Galactica, Werewolf, and Mafia and boils them down to a 20-minute gem. Depending on the number of players, there will be a certain number of people who are members of The Resistance—you can call it the Rebel Alliance if that’s easier. But what makes it interesting is that a few people are also spies for the evil Empire. The spies know who each other are, but the members of the Alliance have no clue. That’s the short version, but you get the idea. For the long version, read my review here.

Like most games with a traitor, it’s just more fun to be a spy. But the thing that has me questioning my love for the game is this: When I’m a spy, I lie. A lot. And I'm super good at it. I’m not sure what to do with that.

I tell myself it’s okay, because I’m playing a role—like an actor. It’s not me who’s lying, it’s Bolt Vanderhuge—spy.

Is lying wrong in the context of a game? Is it wrong when everyone understands that there are spies, and those spies are supposed to lie? Am I applying legalism rather than common sense here? Am I trying to find a "loophole" so I can do something I'm against without feeling guilty? I'd love to hear your thoughts on it. Throw me a comment!

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